.˳·˖✶𓆩𓁺𓆪✶˖·˳..˳·˖✶𓆩𓁺𓆪✶˖·˳..˳·˖✶𓆩𓁺𓆪✶˖·˳.

Luca Marini (he/him) is an Italian designer and researcher based in Italy and the Netherlands. His practice spans editorial, digital, and web projects, exploring the intersections between network technologies, the theory of the commons, and hacktivism. His current research examines the politics of free connectivity technologies, investigating how technically distributed, grassroots-built networks become sites for techno-communal ecosystems and repositories of non-hierarchical knowledge production.

I'm available for commissions and excited to collaborate!

.˳·˖✶𓆩𓁺𓆪✶˖·˳..˳·˖✶𓆩𓁺𓆪✶˖·˳..˳·˖✶𓆩𓁺𓆪✶˖·˳.

 

.。˚𖥔Contacts

Instagram: @lucamarini.void

Email: lucamarini.void@proton.me

 

.。˚𖥔Education

2024 - 2026 → Master in Information Design, Design Academy Eindhoven (NL) / Cum Laude / Gijs Bakker Award nomination.

2020 - 2024 → Bachelor degree in Graphic design and visual communication at ISIA of Urbino (IT) / Cum Laude.

 

.。˚𖥔Experience

Ongoing → Self-led Visual and Editorial Design, Research and Development.

2026 - ongoing → Bookshop Assistant at Onomatopee → Eindhoven (NL).

2026 - ongoing → Exhibition Assistant at Onomatopee → Eindhoven (NL).

2025 → Exhibition Assistant at DeFabriek (occasional) → Eindhoven (NL).

2025 → Exhibition Assistant at DAE Graduation Show → Dutch Design Week 2025 → Eindhoven (NL).

2025 - 2026→ Web Design & Multimedia Content → Cagna Rauca Collective → IT.

2025 - ongoing → Member of Cagna Rauca. Cagna Rauca is a design collective born from the idea of reclaiming physical and online spaces through a queer and transfeminist lens. Specializing in editorial design, the collective brings together various designers who engage with themes of resistance using an innovative and radical approach.

2024 → Visual Identity & Multimedia Content for UFFA Film Festival 2024 → Urbino Festival di Film Amatoriali → IT.

2022 - 2024 → Co-founder of Tensione, a cultural association founded in 2023 in Urbino (IT). Tensione develops and hosts a wide range of educational and artistic events — from workshops and exhibitions to experimental music performances — fostering dialogue, peer-to-peer knowledge sharing, and creative exchange. Contributions to Tensione: Event organizer, assistant curator for art exhibitions, and workshop facilitator → IT.

 

.。˚𖥔Workshop Hosted

2026 → Malleable, Mutable & Distributed, held by Luca Marini at Terrapolis Transecologies Festival 2026 by Parsec Collective → Castiglione dei Pepoli (IT)

2026 → Building The Commons, held by Luca Marini at BlablaLab, Baltan Laboratories → Eindhoven (NL)

2026 → Reshaping Nodes, held by Luca Marini at BlablaLab, Baltan Laboratories → Eindhoven (NL)

2026 → Hacking Devices, held by Luca Marini at BlablaLab, Baltan Laboratories → Eindhoven (NL)

 

.。˚𖥔Workshop Organized

2023 → Analog Animation Workshop (organizer) held by Oana Adina Enache, Oscar Renni, Maria Zilli → Urbino (IT)

2023 → Binding Workshop (organizer) held by Andrea Guerra → Urbino (IT)

 

.。˚𖥔Exhibitions

2026 → Design Academy Eindhoven Graduation Show 2026 → Dutch Design Week → Eindhoven (NL)

2023 → CCV (Camere Con Vista Exhibition) → Senigallia (IT)

2023 → Paraschools II Exhibiton → Urbino (IT)

2023 → Reading Time Exhibition → Spazio Rumore → Urbino (IT)

 

.。˚𖥔Solo Exhibitions

2024 → @childhood.void, My Childhood from the Void → Spazio Rumore → Urbino (IT)

2022 → Audience → The Ducal Palace of Urbino (IT)

 

.。˚𖥔Exhibitions Organized

2023 → Collaboration with 3bbo collective [Ravenna (IT)] → Tensione Cultural Association (IT)

2023 → Contaminazioni → Tensione Cultural Association (IT)

2023 → Paraschools II Exhibiton → Urbino (IT)

 

.。˚𖥔Talks Organized

2023 → Projection of the documentary "La Terra mi Tiene" by Sara Manisera e Arianna Pagani of collettivo FADA + Q&A by Sara Manisera → Tensione Cultural Association → Urbino (IT)

2023 → Occupare lo Spazio by Guerrilla Spam → Tensione Cultural Association → Urbino (IT)

 

.。˚𖥔Featured in

2026 → Design Academy of Eindhoven 2026 Graduation Catalogue

2026 → Terrapolis: Rassegna di Arte ed Ecologia → Collective Zine → Parsec Collective → Bologna

2026 → Zone Magazine

2025 → Zone Magazine

2025 → Zone Magazine

2024 → Visual Bleed

2024 → Pittogramma

2024 → Project U → ISIA U

2023 → UFFA! Urbino Amateur Short Film Festival

 

.˳·˖✶𓆩𓁺𓆪✶˖·˳..˳·˖✶𓆩𓁺𓆪✶˖·˳..˳·˖✶𓆩𓁺𓆪✶˖·˳.

↓↓↓ Emojis that feel like my works ↓↓↓

📡🛜📻🎮📱💿📹💻✨🏳️‍🌈🏳️‍⚧️🇵🇸✊🏿

.˳·˖✶𓆩𓁺𓆪✶˖·˳..˳·˖✶𓆩𓁺𓆪✶˖·˳..˳·˖✶𓆩𓁺𓆪✶˖·˳.

© Luca Marini 2025

Fonts used on this platform: Lunchtype22, Lunchtype23, Lunchtype25. Designed by Steppot.

.˳·˖✶𓆩𓁺𓆪✶˖·˳..˳·˖✶𓆩𓁺𓆪✶˖·˳..˳·˖✶𓆩𓁺𓆪✶˖·˳.

Luca Marini (he/him) is an Italian designer and researcher based in Italy and the Netherlands. His practice spans editorial, digital, and web projects, exploring the intersections between network technologies, the theory of the commons, and hacktivism. His current research examines the politics of free connectivity technologies, investigating how technically distributed, grassroots-built networks become sites for techno-communal ecosystems and repositories of non-hierarchical knowledge production.

I'm available for commissions and excited to collaborate!

.˳·˖✶𓆩𓁺𓆪✶˖·˳..˳·˖✶𓆩𓁺𓆪✶˖·˳..˳·˖✶𓆩𓁺𓆪✶˖·˳.

 

.。˚𖥔Contacts

Instagram: @lucamarini.void

Email: lucamarini.void@proton.me

 

.。˚𖥔Education

2024 - 2026 → Master in Information Design, Design Academy Eindhoven (NL) / Cum Laude / Gijs Bakker Award nomination.

2020 - 2024 → Bachelor degree in Graphic design and visual communication at ISIA of Urbino (IT) / Cum Laude.

 

.。˚𖥔Experience

Ongoing → Self-led Visual and Editorial Design, Research and Development.

2026 - ongoing → Bookshop Assistant at Onomatopee → Eindhoven (NL).

2026 - ongoing → Exhibition Assistant at Onomatopee → Eindhoven (NL).

2025 → Exhibition Assistant at DeFabriek (occasional) → Eindhoven (NL).

2025 → Exhibition Assistant at DAE Graduation Show → Dutch Design Week 2025 → Eindhoven (NL).

2025 - 2026→ Web Design & Multimedia Content → Cagna Rauca Collective → IT.

2025 - ongoing → Member of Cagna Rauca. Cagna Rauca is a design collective born from the idea of reclaiming physical and online spaces through a queer and transfeminist lens. Specializing in editorial design, the collective brings together various designers who engage with themes of resistance using an innovative and radical approach.

2024 → Visual Identity & Multimedia Content for UFFA Film Festival 2024 → Urbino Festival di Film Amatoriali → IT.

2022 - 2024 → Co-founder of Tensione, a cultural association founded in 2023 in Urbino (IT). Tensione develops and hosts a wide range of educational and artistic events — from workshops and exhibitions to experimental music performances — fostering dialogue, peer-to-peer knowledge sharing, and creative exchange. Contributions to Tensione: Event organizer, assistant curator for art exhibitions, and workshop facilitator → IT.

 

.。˚𖥔Workshop Hosted

2026 → Malleable, Mutable & Distributed, held by Luca Marini at Terrapolis Transecologies Festival 2026 by Parsec Collective → Castiglione dei Pepoli (IT)

2026 → Building The Commons, held by Luca Marini at BlablaLab, Baltan Laboratories → Eindhoven (NL)

2026 → Reshaping Nodes, held by Luca Marini at BlablaLab, Baltan Laboratories → Eindhoven (NL)

2026 → Hacking Devices, held by Luca Marini at BlablaLab, Baltan Laboratories → Eindhoven (NL)

 

.。˚𖥔Workshop Organized

2023 → Analog Animation Workshop (organizer) held by Oana Adina Enache, Oscar Renni, Maria Zilli → Urbino (IT)

2023 → Binding Workshop (organizer) held by Andrea Guerra → Urbino (IT)

 

.。˚𖥔Exhibitions

2026 → Design Academy Eindhoven Graduation Show 2026 → Dutch Design Week → Eindhoven (NL)

2023 → CCV (Camere Con Vista Exhibition) → Senigallia (IT)

2023 → Paraschools II Exhibiton → Urbino (IT)

2023 → Reading Time Exhibition → Spazio Rumore → Urbino (IT)

 

.。˚𖥔Solo Exhibitions

2024 → @childhood.void, My Childhood from the Void → Spazio Rumore → Urbino (IT)

2022 → Audience → The Ducal Palace of Urbino (IT)

 

.。˚𖥔Exhibitions Organized

2023 → Collaboration with 3bbo collective [Ravenna (IT)] → Tensione Cultural Association (IT)

2023 → Contaminazioni → Tensione Cultural Association (IT)

2023 → Paraschools II Exhibiton → Urbino (IT)

 

.。˚𖥔Talks Organized

2023 → Projection of the documentary "La Terra mi Tiene" by Sara Manisera e Arianna Pagani of collettivo FADA + Q&A by Sara Manisera → Tensione Cultural Association → Urbino (IT)

2023 → Occupare lo Spazio by Guerrilla Spam → Tensione Cultural Association → Urbino (IT)

 

.。˚𖥔Featured in

2026 → Design Academy of Eindhoven 2026 Graduation Catalogue

2026 → Terrapolis: Rassegna di Arte ed Ecologia → Collective Zine → Parsec Collective → Bologna

2026 → Zone Magazine

2025 → Zone Magazine

2025 → Zone Magazine

2024 → Visual Bleed

2024 → Pittogramma

2024 → Project U → ISIA U

2023 → UFFA! Urbino Amateur Short Film Festival

 

.˳·˖✶𓆩𓁺𓆪✶˖·˳..˳·˖✶𓆩𓁺𓆪✶˖·˳..˳·˖✶𓆩𓁺𓆪✶˖·˳.

↓↓↓ Emojis that feel like my works ↓↓↓

📡🛜📻🎮📱💿📹💻✨🏳️‍🌈🏳️‍⚧️🇵🇸✊🏿

.˳·˖✶𓆩𓁺𓆪✶˖·˳..˳·˖✶𓆩𓁺𓆪✶˖·˳..˳·˖✶𓆩𓁺𓆪✶˖·˳.

© Luca Marini 2025

Fonts used on this platform: Lunchtype22, Lunchtype23, Lunchtype25. Designed by Steppot.

Distorted reflection on the small looking-glass

2025 → Design Academy Eindhoven

A monologue on personal growth and the digital self, focusing on the frustration of navigating augmented spaces and hyper-personalization, while connecting contemporary experiences of character creation with childhood memories of character creator menus, and reflecting on the role of representation and self-exploration in the digital realm.

The text explores the concept of the digital self through the development of two parallel narratives. The first focuses on the frustration of being unable to create a satisfying replica of oneself, examined through a critical review of the Meta Avatar Creator software. The second takes the form of a stream of consciousness that develops a personal perspective on the use of avatar-creation tools, beginning with one of my first gaming experiences, the creation of an avatar in The Sims 2 for PSP, and extending through a broader history of encounters with different avatar-creator interfaces.

The text can be found in the Parametric Truth Lab web archive or in the form of a printed booklet. The publication is designed to recall the size and graphic language of a PSP game manual, aligning with the nostalgic tone of the personal narrative, which highlights the impact of avatar-creation tools on the formation of identity.

 

Printed as a contribution to CagnaRauca for Xtraterrestrial Publishing Zine Fair.

 

Text originally written to be part of the Parametric Truth Lab Wiki.